Tag Archive for 'Game'

Men can nag too!

For the past few years I’ve been pressuring my wife to pick up a controller and play games she wouldn’t ordinarily try with me. I doubt I’m going to get her into an abstract game like a real/turn based strategy, simply because there really isn’t many introductory games in the market. I got into Strategy games through The Settlers II, where there was a minimum of combat for the first 6/7 levels until you was squarely into how to plan and coordinate. I then got into C&C Red Alert shortly after. My defining moment, like most RTSers, was the sheer immensity of Total Annihilation.

I also doubt I’ll ever get her to play an RPG. There’s too much journey. Final Fantasy 7, Zelda, Baldur’s Gate, Icewind Dale, Neverwinter Nights and OMG Fallout 1 & 2 that epitomized the awesomeness of the genre for me, and TES: Morrowind.

So I wasn’t fully expecting my wife to ever pick up a controller and play Halo with me, but I was delightfully surprised that she actually did exceedingly well for a first timer (well we won’t count Golden Eye on the N64). We played the original, and it might become a regular occurrence to coop them as we play through the series.

Just got Kinected

After playing it at a friends house last night we finally conceded to buying a Kinect. We wanted one for Christmas, but they were sold out everywhere, and now everywhere seems to have a bunch in stock. Rather coincidentally people probably just had to pay off their Christmas credit card bills in the last couple of weeks, which sucks to be them.

We stretched our chequeing account, but only because we were still putting away savings too. We’ve got a couple of trips lined up for the next few years, so completely frivolous spending is out of the question. However, moderately frivolous spending is still of the question.

Game review may follow soon, but perhaps I’ll be too busy playing with my Black Panther in Kinectimals to actually review it.

Roller Coaster Tycoon

The wife and myself have become re-addicted to Roller Coaster Tycoon. There’s something simplistic but great about the games that many other Tycoon games simply fall flat at. I think the only other comparable game is Railroad Tycoon, which is rather brutal in the gameplay’s fairness, letting you fail whilst remaining fun.

I am however very happy to hear more credible rumors of RCT4 in recent months rather than the usual nonsensical rumors that are spawned here on the interwebs. The latest coming from an Atari Forum Administrator seeking improvements and ideas upon the existing game format.

Dwarf Fortress: First Experience

My first experience on Dwarf Fortress didn’t end amazingly, especially considering I drowned two of my miners when trying to dig out a new stream. I decided to abandon the game before someone went back and completed their designated mining path, considering it was about to flood my actual underground lair.

Aerobie’s and Trees

Spent an interesting part of this afternoon trying to get an overshot Aerobie out of a pine tree, given that it has a gaping hole in the middle, it makes it very easy to get stuck.

We tried several downed sticks and even full branches to try and get it down, but when it’s 20ft off the ground it’s certainly a challenge. However, one very sturdy half-full jar of salsa and an Englishman (me), eventually knocked it down several branch layers so that we could just poke a stick through it and pull it out.

What can I say, we British make sports out of asinine tasks. Just look at Cricket, Football, Rugby, and the Scotts have managed their own list of asinine task/sports like Curling and Caber Toss (thought to have been used in the process of bridging small chasms, streams or other impassable territory in a hurry – AKA during a battle).

Review: Kick Ass

Not only seeing this movie, but finding the time to write this review has been a difficult task. It took almost two weeks for us to actually get to go see Kick Ass, but once we had our pet hedgehog managed to escape. No one, nowhere had pre-informed us that hedgehogs are escape artists, had we known we would have probably kept with the original idea for his name of Harry, instead we have Henry, apparently Houdini reincarnate.

We also had a fun visit from my wife’s cousin, and spent this weekend attending another one of her cousins weddings, all amongst a regular schedule that doesn’t usually include time for review writing. We also saw the Nightmare on Elm Street during this time, which will be receiving a dutifully short review (for better or worse), and I will be keeping this review as succinct as possible. Anyway, onto the movie.

What I liked:

Well pretty much everything. Matthew Vaughn is one of my favorite directors and despite a very short directing list, I’m anticipating his future works (another by the writer of the Kick Ass and Wanted comics). He has a great ability to make scripts Hollywood-acceptable, without making the content Hollywood. An eleven-year-old girl kills, maims and dismembers people and people showed greater concern over her characters potty mouth.

I’m sorry, I’d have more problem with my children being mass murderers before hitting pubity than hearing them use ‘cunt’ in an insult. Perhaps my moral values are off from society, but I generally rate vulgarity below violence on the ranking of character vices to avoid. I would have thought the religious right would be with me on this, Blasphemy is not as big a sin as Murder, and vulgarity isn’t explicitly a sin in and of itself. It’s also worth noting the 3rd commandment isn’t a proclivity against swearing as in vulgarity, but against oath swearing under the name of the lord.

The action scenes were awesome, especially Hit Girl’s main scene. The choreography was great, and the first-person view through her night-vision goggles is possibly the only fan-play to FPS gamers that was executed in a good way, usually any first-person perspective in a film is horrific even when it’s not done artistically as fan-play.

What I disliked:

Was honestly virtually nothing. I would have preferred Mark Millar’s ending to the story, however that ending isn’t well suited to film. I can understand why Vaughn would use a more commercial ending, after all he does need to earn a living and he’s selling to an American market, not the British market where unfortunate endings are more accepted.

My other problem with it was that the flow of the film died a little bit with the sequel setup, which I know was in the original material, but could have really been cut out for the film. Although, story wise, I can understand the inclusion because it’s an illustrating point that’s often discussed in comic works that the existence of Super Heroes/Villains will cause need for the rise of the other.

Overall: 9/10

This is one of the greatest movies I’ll see all year, and I don’t even need to know what else is coming out to claim this. However, it certainly isn’t going to be the greatest movie I’ll see this decade, although I don’t preclude Vaughn taking that title.

Judgement: Buy it, rent it, watch it in theaters, whichever you choose, it’ll be worth it.

Game Review: Borderlands

I have hard feelings on this game, because I personally liked it very much, however despite being a great game and fun to play, it pissed me off beyond acceptability.

Here’s what I liked:

The game was fun to play. The graphics had a cartoonized edge that helped with the humour in the game. The non-serious environment really made it a delight to play the game, despite its flaws.

However, this is a game exclusively about its weapons. Most FPS games have, possibly, a dozen weapons, maybe you’ll get a thirty or so and a handful of mods thrown in if you’re lucky. The last I heard, Borderlands has over 17 million unique weapons, and likely counting with DLC. My favourite pistol in the game, for instance, managed a quad-shot. It may sound somewhat pointless to some that the game features so many weapons, or why people would care. However, it’s sort of like Pokemon, where the last iteration I played (Diamond) had almost five-hundred.

Now what I disliked:

I’m a man who when he says no, he means no. Borderlands however has no ability to understand the ‘no’ button included in its mission selection menus. When you get prompted with a new story mission, you have the option of choosing to take it or refusing, however if you refuse it you’re given the mission anyway. Not only is this frustrating, but it also introduces all the mission orientated bad guys to the level, most of which are way overpowered.

The games inability to recognize no only enhances another problem, which is that every boss is wholly overpowered. By the time side missions are introduced you’re fighting tooth and nail to win a fight. One mission I had to climb a rock where the enemy couldn’t reach me, jump up and down so their snipers couldn’t target me and pick them off. I was a sniper-orientated character, with the best sniper available and a damage bonus and I had to hit my opponents with several head shots to kill.

This wouldn’t have been such a problem if you could say no to the story and take some of the side missions. However you can’t, you have the choice of superpowered story bad guys running amok, or story bad guys and side-mission bad guys.

It seriously hurts the games experience when you can’t beat a single mission without retrying it a half-dozen times to whittle down the enemies, because thankfully most of your opponents don’t respawn. Most.

Overall: 7/10

This game had major potential, and as an avid gamer I can play it. However, most people won’t be able to play this game past the 10th mission without hitting the frustration wall. I’m a Strategy and RPG fan, the frustration wall is usually so far behind me when playing a game that I’ve ceased noticing it. However, I can’t in all good faith recommend a game that’s bat-shit crazy and takes no’s as yes’ so it can pit you against demonic bosses with ridiculous health, shields and a superior weapon. It also seriously doesn’t help that the grenades aren’t particularly useful compared to other games.

The good can outweigh the bad, however when you have so many noticeable flaws it might be worth reconsidering some parts. I’m unsure if Borderlands had some publisher pressure to release or what, but someone dropped the ball and released a game with great potential marred by so many flaws.

Judgement: Rent it, if you must.




© 2010-2012 Nik Gregory All Rights Reserved