Video Games are art, but apparently Roger Ebert cannot get with the times on this. He first made his opinion clear in 2005, and recently just cemented the evidence of his ignorance this April [seeĀ here]. For those out of the loop, Ebert is a world renowned film critic, he also isn’t a gamer and I question whether he’s ever played enough games to be eligible to comment (IE a single game, ever). He’s as ignorant of the medium as middle-america right-wing psycho-moms. If you’ve never played, you have no clue. If you’ve never seen a movie, you have no clue. If you’ve never read a book, you’re likely illiterate (or should be legally considered it) and have no clue. You cannot justifiably comment on something if you’ve never experienced it, Ebert of all people should know this.
Granted the majority of big-title games care little about telling an actual story (yes Halo, Half-life, you can stand up and be noted as having meaningful story) and merely use it to string together great action scenes. But then I saw the Matrix 2, and I fail to see a valid difference except that video games are more engaging as an art form. Read my review of Repo Men, it was little more than action scenes stitched together by sex scenes and poor plot. Has Ebert never seen a western? They’re little more than action scenes stitched together by modest story, yet they rank as some of the best films in the world. I would personally list The Dollars Trilogy amongst my favorite movies ever, yet by Eberts standard for ‘art’ they certainly are not.
He condemns Braid for telling a story between the games level because it “exhibits prose on the level of a wordy fortune cookie.” To which I would respond Hemingways six-word novel (For sale: baby shoes, never used.), which exhibits prose on the level of a rather terse fortune cookie. If you want to talk about story, look at least at Halo, but please look at something by BioWare like Dragon Age or Mass Effect, or Knights of the Old Republic.
“Why aren’t gamers content to play their games and simply enjoy themselves? . . . Do they require validation? In defending their gaming against parents, spouses, children, partners, co-workers or other critics, do they want to be able to look up from the screen and explain, “I’m studying a great form of art?” Then let them say it, if it makes them happy.”
Why, Mr Ebert, thank you for clearly displaying how abstract you are from the current times. I grew up playing video games with my parents, they never had a single problem with it. In fact I have many fond memories of playing Age of Empires with my dad. As I’m writing this my wife is eloquently displaying my point by rocking out on Guitar Hero to a Weezer song. My co-workers? Video games are a main avenue of conversation, as frequently (if not more frequently) brought up than movies. Also despite not having children, it doesn’t take any skill whatsoever in foresight to know that my children are going to be in a world much more socially accepting of games than this one currently is.
Well said, Nik. I agree, Mr Ebert is stepping out of his area of expertise. But think about it, calling video games ‘art’ would be demeaning, they are so much more than mere art. They are art taken to the next level. Combining multiple avenues of artist/technical skills/talent, and satisfying/challenging/entertaining people, in ways movies never will.
I totally agree with you.
I would like to see the answer from Mr Elbert
Agreed, it’s sort of like being in a piece of kinetic art where you can actively change the piece. It’s a medium with near limitless potential, and in my opinion limited only by the technology presently available. The Wii changed the technology in the medium, and Natal could well jump this avenue forward even more. We’ve gone from games played on mainframes and arcade machines to ones on our cellphones and mp3 players. It is a medium growing into every aspect of our lives, and the video game industry has already surpassed Hollywood financially by about $20 billion and shows no signs of stopping. It’s a brave new artistic world and all because of video games.